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Fast Travel vs. Riding — Which I Prefer
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On Fast Travel vs. Walking — A Design Perspective
I prefer to actually walk/ride to destinations when possible. Walking preserves discovery, context, and the small emergent moments that make
Fast Travel vs. Riding — Which I Prefer
This path eventually reaches Embodied Journeying — Why the Walk Matters.
In Defense of the Journey — Against Fast Travel
This path eventually reaches Why I Prefer Riding/Walking — Autonomy and Engagement in Gameplay.
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